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HW 3 - JavaScript

In this homework, we will be covering the essentials of JavaScript for web development. JavaScript, unlike many other languages, was specifically designed to make web development easier and more powerful. This homework will touch on both the normal structures of the language, like what you would learn in the first few weeks of 61A, and also on the language-specific features of JavaScript. This homework is hard. Do not be afraid to ask for help. This homework is designed to challenge you to understand the nuances of JavaScript. Do not be discouraged if you do not understand it immediately.

Q0: Read the Notes

Make sure you read all the JavaScript notes while doing this homework. While you don't need to read all of the JavaScript notes in order to start this homework, the problems here touch upon all of the JavaScript content at some point. We do, however, recommend starting before we've gone over all of the JavaScript content so you can get a head start on the homework. The JavaScript notes contain a lesson, Fundamental JavaScript Concepts, a Review of the Document Object Model (DOM), and Async and Scope Concepts.

Starter

Homework 3

Q1: Function This

Implement the following function to take an iterable (essentially a list of things) and return the item in the list corresponding to the maximum value in list after applying key to each item.

function max(iterable, key) {
var maximum = _____;
for (var _____ of ______) {
var _____ = key(_____);
if (______ >= _____) {
______ = ______;
}
}
return maximum;
}

Q2: Flip It and Reverse It

Based on the previous question, in one line, write an anonymous function which, when passed as key to max would cause max to return the smallest value in the list.

const reverser = _____;

Q3: What is This?

When objects are created, we use getters to set their initial values. Getters allow us to access value of the object during initialization. In the following function, complete the getter to compute the Euclidean distance between (a, b) and (x, y)

const thiser = {
a: (Math.random() * 100),
b: (Math.random() * 100),
x: (Math.random() * 100),
y: (Math.random() * 100),
get distance() {
return Math.sqrt(
// return the Euclidean distance between the point (a, b) and (x, y)
// hint: Euclidean distance is given by sqrt((a - x)^2 + (b - y)^2)
1 // replace this with your solution
)
}
}

Q4: Objects Gworl

Warning: Read the following spec very carefully

We want to create a general purpose function to keep records. We pass a JavaScript object, key, and value to our function, and in return, our function should do the following:

  • If the current value of the item at key is a singular item, update the key to correspond to value
  • If the current value of the item at key is a list, append value to the list
  • If the current value of the item at key is another JSON object, create a new entry using key as the key and value as the value
function changer(object, key, value) {
var ______ = ______;
if (Array.isArray(prev)) {
______;
} else if (typeof prev == 'object' && prev != null) {
______ = ______;
} else {
______ = ______;
}
return null;
}

Q5: Promises Promises

In this function, we want to print the numbers 1, 2, 3, 4, 5 in numerical order. Using Promises, fill in the function to print numbers in the correct order

async function promise_me(truthy) {
const a = new Promise((resolve, reject) => {
console.log(_____)
______(______)
})
console.log(2)
console.log(3)
console.log(4)
const five = ______ ______
console.log(five)
return five
}